Difference between revisions of "Legionnaires 21"

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[[Category:Legionnaires (Post-Zero Hour) issues]]
 
[[Category:Legionnaires (Post-Zero Hour) issues]]
 
[[Category:Post-Zero Hour issues by publication order| 008]]
 
[[Category:Post-Zero Hour issues by publication order| 008]]

Latest revision as of 05:41, 6 October 2012

Legionnaires #21
Reboot » Post-Zero Hour
Legionnaires21.jpg
Cover, art by Jeff Moy, et al.
Story title Enter the Workforce!
Previous story Legion of Super-Heroes v4 #64: Sibling Rivalry
Next story Legion of Super-Heroes v4 #65: Breakout!
Publication date 29 November, 1994
Cover date January 1995
Creators
Writer(s) Tom Peyer
Penciller Jeff Moy
Inker W.C. Carani
Letterer Pat Brosseau
Colourist Tom McCraw
Editor(s) K.C. Carlson
Mike McAvennie (assistant)
Cover artist(s) Jeff Moy (pencils)
W.C. Carani (inks)
Tom McCraw (colours)
Curtis King (cover editor)
Synopsis contains content from the Legion Help File. Used with permission.

The Legion are told to repair a prison inside a star, while Live Wire settles in with a new team.

Enter the Workforce!

(? pages/? panels)

Synopsis

A group of thieves robs a secret Science Police asteroid of confiscated forbidden weapons. They are confronted by the Workforce, a team of heroes in the employ of Leland McCauley who for reasons of his own wished to protect the asteroid, but, despite the powers of Ultra Boy and former Legionnaire Live Wire, the thieves get away with the weapons due to McCauley's incompetent hands-on leadership of the team.

On Earth, at Legion headquarters, Brainiac 5, briefs the Legion on the details of its next mission, which will be to open a permanent access tunnel to Planet Hell, a prison planet located in the heart of a star. The Legionnaires, wearing goggles to protect themselves from the blinding light of the surrounding star and backpacks that enable them to fly, arrive on Planet Hell through a temporary access tunnel, and soon meet the warden, who had gone mad.

Some of the Legionnaires, including Brainiac 5, go to find the tunnel's power source in order to repair it, and others are given a tour of the prison by the insane man who identifies himself as the warden, who tells them that he is the only remaining non-criminal on the planet. Suddenly, the warden speaks into a hidden communication device and a strange ship enters Planet Hell and shoots a beam of destructive energy into the pit where Brainiac 5 and several others have the prison planet's power supply exposed in order to repair the access tunnel.

While the Legionnaires with the warden fret over the fate of their friends, the warden reminds them that with the destruction of the power supply, the thousands of criminals on Planet Hell will be released from their cells, and the maddened prisoners were likely to turn their rage upon them.

Quotes

Roll Call

Legionnaires

Villains

Supporting Characters

Other Characters

Planets and Settings

Technology, gadgets, etc

Reprints

This Legion story has been reprinted in the following:

See also

« Previous    Next »Legionnaires #21
Legion of Super-Heroes v4 #64 
By continuity
Legion of Super-Heroes v4 #65

Legionnaires #20 
By series
Legionnaires #22

Legion of Super-Heroes v4 #64 
By publication
Legion of Super-Heroes v4 #65